Just-for-fun game · v0.4Nothing leaves your browser

A ten-token energy check

Can your ten tokens survive the plan?

A browser game inspired by Kabbo’s Energy Theory. Answer four quick questions and see what the game imagines happens next.

½ noticeable1 a real task2 demanding

Your full-charge wallet

10 tokensTen is the game’s imaginary full wallet

Question 1

What usually helps you recharge?

Quiet recovery days fit you best. Social events can still feel good and use energy.

Questions 2–4

Tell us about a usual day

about 30 seconds
The game’s recovery guess1 dayusing your current game choicesBest-fit recovery: quiet time

These are invented game numbers—not science, medical advice, or a real burnout prediction.

Customize the gameOptional: add routines, sleep, support and a weekly schedule
Pack your normal dayDaily tasks, starting tokens, and routine pairing
Step 1: Pack your normal day

Set what each routine costs you. Half a token is allowed. The defaults are only a starting example.

Ten is your own full-charge reference, not a score to compare with anyone else.

Morning routineWash, dress, breakfast, get started
Work or studyFocus, decisions, meetings, deadlines
CaregivingPhysical, emotional, and planning work
Chores and adminCooking, cleaning, calls, forms
Travel and errandsTransitions, waiting, sensory load
People timeFamily, friends, messages, masking
Night routineTidy, prepare, wash, settle down
Life being lifeInterruptions, delays, things going wrong
Tasks you packed9.5
Visual-routine saving−1
Recovery-day floor4.5
Normal-day total8.5 / 10

Your task total and body check line up for this round.

Recharge overnightSleep duration and restorative quality
Step 2: Recharge overnight

Sleep fills tokens back up; it cannot take the wallet above ten.

That night puts back about

8.3 tokens
Drop in the extra thingEvent cost, support, and delayed exhaustion
Step 3: Drop in the extra thing

This is where a normal day becomes a borrowed-energy day.

How often?Choose the exact days below
What kind of energy does it mainly use?

“Must happen” tasks remain. “Can simplify” tasks receive half the selected reduction.

Play out your weekDaily pattern, recovery days, and reserve goal
Step 4: Play out your week

Give every day a role. This seven-day pattern repeats on the game board.

Quick-play:
Save energy for somethingGive the week a reason—not just a lower score.
Play the full seven-day boardOptional: daily tokens, the low-token countdown and game rules

Your game board

7 normal routines59.5
+
Plans + after-effects2.8
Quiet-day saving8.5
=
Week spends53.7
7 nights return 57.5week spends 53.7+3.7 tokens
Tokens replace themselves

Your tokens keep up in this round

In this game, the seven nights return at least what the week spends.

Different game settings may change the result.

Your seven-day token trail

Every card receives the wallet left by the day before it.

Monday

extra plan
wake with10
day needs10

Borrow 0.4 from tomorrow

night adds 8.3

Tuesday

extra plan
wake with10
day needs10

Borrow 0.4 from tomorrow

night adds 8.3

Wednesday

extra plan
wake with10
day needs10

Borrow 0.4 from tomorrow

night adds 8.3

Thursday

extra plan
wake with10
day needs10

Borrow 0.4 from tomorrow

night adds 8.3

Friday

extra plan
wake with10
day needs10

Borrow 0.4 from tomorrow

night adds 8.3

Saturday

extra plan
wake with10
day needs10

Borrow 0.4 from tomorrow

night adds 8.3

Sunday

extra plan
wake with10
day needs10

Borrow 0.4 from tomorrow

night adds 8.3

The extra costs now1.4 tokenspersonal check plus duration and effort, after support
Then it echoes0.5 tokensacross the next day
Recovery days to repay it1 daywith half of the normal day moved
Sunday hands Monday10 tokensWallet survives the week 🎉
Saturday plan reserve10 / 4Target protected
Extra-plan loadSocial + sensoryTags explain the drain; they do not invent extra tokens.
Show every game rule behind the numbers

Ten is an imaginary full wallet. The tokens are a storytelling device, not a biological unit.

  • Normal-day cost: the task tokens you chose, minus any visual-routine saving. The bedtime check flags when your list may be missing a hidden cost.
  • Visual-routine pairing: saves up to one token when both morning and night routines have a cost.
  • Extra cost: 70% from the drop between a normal evening and an extra-plan evening; 30% from duration, type, and effort.
  • Starting wallet: the first Monday begins with what you said is actually available, not an automatic ten.
  • Task flexibility: recovery days keep essential costs, partly reduce simplifiable costs, and apply your chosen reduction to movable costs.
  • Delayed cost: an extra plan can place part of its cost onto the following one to three days.
  • Supports: a user-entered saving reduces the immediate plan cost; it never generates energy by itself.
  • Personality modifier: social plans keep a real cost for everyone. A small connection credit reflects the positive lift many people report—slightly stronger for extroverts. A recovery day gets a small bonus when its style fits the selected recharge preference.
  • Load types: body, thinking, social/emotional and sensory tags describe the shape of the demand without pretending they are validated separate currencies.
  • Weekly schedule: the seven-day pattern repeats, including delayed costs that cross into the next week.
  • Low-token zone: under 3.5 tokens for seven game mornings in a row. This threshold was invented for the game.
tomorrow = clamp(today − essential − flexible load − extra − delayed cost + sleep restored + recovery-fit bonus, −20, 10)

For variety, the game also reruns the board with costs and recovery shifted by about 15–20%. This variation is another invented game rule.

This is just a game inspired by Kabbo’s Energy Theory.

The tokens, formulas, recovery times and countdown are invented game mechanics. They are not scientific measurements, medical advice, or real predictions about burnout.